This dialogue tree was written (in 2016) for (though unused by) a health simulations and training company. The simulated conversation was designed to be used to train pediatricians on Motivational Interviewing (MI) skills, which can be used to help change patient behaviors.
In this conversation, a pediatrician (“Dr. Naru,” whose choices the player controls) is conversing with a father (“Jerry Phillips”) and his daughter (“Kristen Phillips”) about a potential pediatric sleep disorder.
In keeping with the MI approach, the dialogue favors open-ended questions—in order to encourage the NPC to open up more and build rapport with the player—and “reflections”—repeating back and summarizing a conversant’s statements.
The progression of the dialogue is designed to be relatively non-linear and to contain “pitfalls,” which produce negative consequences in the simulation.